Posts Tagged ‘Female’

Cooking fibers resulted in a world of hair

No Comment // Apr 19, 2007 // Posted in Characters & Creatures, Katana

Alright, this piece has continued to progress. I’ve mostly concentrated on the head since the last update. I have tweaked the mouth and eyes a bit more and also finished the ears and attached them to the skull. I still have some finer adjustments left to do on the facial area before I am completely happy with her and can move on into the texturing phase.

My main focus on this update has been hair styling. As I am using LightWave, there is a couple of different approaches I can take when making hair. This time I went the Fiber Factory route. I got the Fiber Factory plugin for LightWave a few months back, but I haven’t had the time to get into it until now. I spent about a day playing around with the Fiber modeler until I felt completely comfortable with it and had found a good workflow which gave me the control I was looking for. A day well spent. So this is the result of my first Fiber Factory based hair style. Below is a render where I am in the progress at the moment. I still have some tweaks left to do before I am happy with the hair, but I am starting to get the overall style somewhere in the ballpark of where I am going.

Katana - Work in Progress 3 - Render

Trying out Fiber Factory IV for hair render

And here is an OpenGL shot of the hairguides I’ve sculpted with mainly the Fiber modeler with some additional tweaks in LightWave modeler.

Katana - Work in Progress 3 - OpenGL

OpenGL shot of the Hair Guides

I must say after having worked with Fiber Factory now, I’ve begun to find it a very useful and powerful hair plugin. I’ll definitely use it a great deal in my coming projects. I did have to switch between Fiber Modeler and LightWave modeler now and then to be able to get it the way I wanted, though, so there is still room for improvements in the hair styling tools. I’ll supply Jon at Binary Arts with my findings and wishes for improved styling tools when this project is finished, and hopefully that might be added to a future version, for an even more elegant hair solution. Hair in CG is something that is quite important to me and fortunately the future for hair in LightWave looks very promising. I am a beta tester of TrueHair, which still have some roads left to travel before becoming production ready, but it starts to show a great deal of potential already. Also, Worley might have a long overdue Sasquatch 3 lurking around the corner in the near future, that might bring even more power to the world of CG hair in LightWave.

Well, back to work. Coming up next is the final tweaks to the facial area, so I can start painting the textures and include that in my next post.

Working Music: Aracade Fire - Neon Bible

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Looping in the face on Katana

No Comment // Apr 16, 2007 // Posted in Characters & Creatures, Katana

I had some other business to take care of, so I had a break for a few days from this piece. Tonight I got back to her again though, and I have made some more progress to her since the last post. I’ve spend this night working on the facial structure, and have been focusing a great deal on the edgeloops, and I finally think I am starting to get happy with the layout of the wires. As I’ve mentioned in the last post, I primarily make this character to fine tune my edgeloop modeling skills.

I still have some refinements left to accomplish on the head. The ears lack some details and need to be properly attached to the mesh. There is also some loops around the mouth area that I have to work a bit more with before I’m completely satisfied. Other than that I just have to massage around her points a bit to get the features in the face to have the appearance I want them to have.

Here is some shots of her face up to this point. A rendered version and also a version with wires. I’ll continue tweak and refine her head and post a finished version of it later on today.

Katana - Work in Progress 2 Render

Katana - Second Work in Progress

Katana - Work in Progress 2 Wire

Wires of the second WIP

When I’ve finalized the head and attached it to the body, this piece will quickly close in to a finished state. The piece will probably be named Katana and not her as a character. Stages left to complete after the mesh is in place: Add hair and clothes, add a basic rig to pose her, paint textures and model accessories and then it should be prime time for a final render.

Working Music: Hello Saferide - Introducing

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Katana, new female character started

No Comment // Apr 08, 2007 // Posted in Characters & Creatures, Katana

I’ve begun working on a new character today. I have a pretty good idea where I’ll take her and how the final image shall look. This will end up as a single still only. I’ve focused a great deal on edgeloop modeling on this one, to finetune my skills in that area.

Katana - Work in Progress 1

Roughed out the basic shapes of her

The topology of the body is laid out with carefully placed edgeloops. Also I’ve blocked out the basic shape of the head. Now I’ll move on to adding details and massaging all bodyparts into the shapes and proportions I want her to have.

By the way, I’ve named her Katana, consider it a hint where this girl is going.

Working Music: Thåström, Hellberg, Ossler - Sällskapet

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A female character session has started

1 Comment // Dec 27, 2006 // Posted in Characters & Creatures

I got back home today, after being on the road for a few days during the Christmas holiday. One of the two December holidays are over anyway. Now I just gotta make it through New Years Eve alive as well and everything will be just excellent.

The first thing I did when getting back today, was booting up my workstation and got working on a new female character. I’ve just spend about 2 hours so far, but blocked out most of her proportions, made some basic facial features and added some dummies as clothing placeholders. I’m pretty happy with the overall progress so far.

I am going to need this girl for a project pretty soon, so I hopefully wont delay this one, so I’ll just take this opportunity and post this fist work in progress image, and get back to work.

Jenni WIP 1

Overall proportions in place and first simple clothing added, so I can start detailing.

I’ll tune her proportions some more, and add in all details to the clothing. And then finally give her face the appearance and features I want. That should be the end of the modeling part me thinks and I can move on to texturing her. This is going to be some sort of 3D toon / semi-realistic style. At least that’s what I have in mind right now. Let’s see when the next update comes, soon.

Working Music: The White Stripes - Get Behind Me Satan

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Julie, Final WIP

No Comment // Oct 06, 2004 // Posted in Characters & Creatures, Julie

Okay, this is the last Work in Progress I’m going to post of Julie. I’ve finished all poses I wanna do with her for different pictures. But went back to the mesh and sculpted in some final changes to her face. So next update will be the final series of a couple of images of her in different emotional poses. Stay tuned. Will update the website with those shortly.

Julie Final WIP Wires

Julie - Final Wires

Julie Final WIP

Julie - Rendered Head shot

Working Music: The Ramones!!

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Someone got a couple of Tattoos…

2 Comments // Oct 05, 2004 // Posted in Characters & Creatures, Julie

Well, the second Julie post in one day. Not bad… Julie got herself tattooed today. In Johan’s Tattoo Parlor. Well, actually she got a couple of them, but well, let’s just show off one, the rest will be apparent when the final series is available.

Julie WIP 6

Julie - After a visit to my tattoo parlor

Working Music: Still Joakim Thåström

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Julie, WIP 5

No Comment // Oct 05, 2004 // Posted in Characters & Creatures, Julie

Alright, today I’ll finish her! ;) Not much left to do now, and most important of all, I’ve come up with what I think is some intriguing ideas for some other image series, so I must end this one now before my inspiration for the other ones are gone.

Okay, since I last posted an update, I’ve done some work to her face. Worked with her hair, adjusted and sculpted around quite a bit with her eyes, nose, chin and mouth areas. Still some tweaks left, but it shouldn’t take that long, so I’m hoping to do the final shots in reasonable time.

Julie WIP 5 Side

Julie WIP -Side

Julie WIP 5 Front

Julie WIP - Front

Julie WIP 5 Back

Julie WIP - Back

Working Music:
Joakim Thåström - Det är ni som är de konstiga och jag som är normal
(Wonderful Swedish music!)

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Julie, WIP 4

No Comment // Sep 28, 2004 // Posted in Characters & Creatures, Julie

I seem to come up with changes and improvements all the time making the series of images of this character going on forever. I hope to do the final touch tonight though so I can put her on the shelf of finished stuff soon.

I have improved her face quite a bit, what I have left to do is to add some more clear definitions to certain parts to her body so she looks more defined. I’m also thinking of giving her some additional apparel before I start posing her for different shots. Will see about that later tonight.

Julie WIP 4

Fourth Work in Progress of Julie

Working Music: The Donnas - Get Skintight!
(It is so Rock ’n’ Roll!!)

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Julie, WIP 3

No Comment // Sep 27, 2004 // Posted in Characters & Creatures, Julie

Well, pretty happy with the face now.. Just some minor tweaks left with it and some adjustment to the hair. Then I’ll consider the head finished of her. Will finish up the last details on the body first though.

Julie WIP 3

Third Work in Progress render of Julie

Julie WIP 3 Wireframe

The actual sculpted wire of Julie

Working Music: Still The Sounds. (Love Maja’s voice.)

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Julie, WIP 2

No Comment // Sep 27, 2004 // Posted in Characters & Creatures, Julie

Alright, getting ready to finish of my latest character. Her name is Julie. I’m doing the last fine tuning of the face. Still have some stuff left to do around her eyes, her hair and nose, but that’s just minor tunings and then I’ll be happy with the head model.

Julie WIP 2

Second Work in Progress of Julie

Working Music: The Sounds - Living in America

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