Posts Tagged ‘Portfolio’

Destrachan - Finished

1 Comment // Aug 25, 2007 // Posted in Characters & Creatures, Destrachan

Alright, Destrachan is finished and posted to my 3D Portfolio.

Destrachan - Finished

Destrachan - The Final Render (Click to enlarge)

I ended up modeling some sort of dungeon environment to put him in. I could probably have spent some more time with it but I wanted to finish this project, wrap it up and move on to new challenges.

I was about to make some animations with him, but I just have got to many things to complete right now, so I’ve put that part on ice. I might revisit this project in the future and add some animations. Time will tell.

A closer look at the model

Destrachan - Front

Destrachan - Front

Destrachan - Side

Destrachan - Side

Here is a few more renders to easier examine the model without any specific lighting or environment elements to distract from looking at our guy.

To the right you have two textured renders of him from different angles where I have posed him on a stand.

And below we have two images with renders of the model without any texturing at all, to better see all the details I’ve sculpted into him.

Destrachan - Before Texture Painting

Destrachan - Before Texture Painting (Click to enlarge)

Destrachan - Clay Render of the Beast

Destrachan - Clay Render of the Beast (Click to enlarge)

Wires and the UV map

Destrachan - Wires

Destrachan - Wires

Destrachan - UV Layout

Destrachan - UV Layout

And if anyone is interested, here is another two images, one with the UV unwrapped layout I created in LightWave 3D for him side by side with the acutal color map that I painted.

The other image is just an overlayed wireframe from the base mesh I modeled to use as a starting point for my sculpt, on on top of an occluded render of the same mesh with the displacement map applied to it.

I guess that pretty much wraps this project up. The complete process from when I started this project can be seen here.

Tonights working music: Anna Ternheim - Separation Road

P.S. Someone recently asked me why I always end my blog postings with the music I’ve been listening to. Simple answer, music is very important to me. It inspires me and I really can’t work efficiently without my music in the background. So the music plays a major part in all the work I create, so that’s why I feel to share the music I choose to help me set the mood for each session. Maybe my taste will influence someone out there to discover new inspirational music.

Tags: , , , ,

The Pod Bay - Winner in the Vue Environment Competition

2 Comments // Aug 07, 2007 // Posted in Announcements
The Pod Bay

The Pod Bay (Click to enlarge)

A few days ago I posted an entry that my image, The Pod Bay, was selected as one of the twelve finalists in the Vue 3D Environment Competition 2007. Today, at Siggraph 2007 the final winners was announced. I was happy and surprised to see that my submission was selected as one of the three winners in the competition as second runner up.

The judges consisted of leading experts in the 3D entertainment industry coming from the companies - Industrial Light & Magic, LucasFilm Animation, Polygon Pictures, Electronic Arts, Psyop, Whiskytree, 3D World magazine and Softimage - motivated the choice of The Pod Bay as one of the winners with the following comments:

“A great work. Very interesting design and a great composition.”
“I like the fact that I’m wondering what they are. I keep feeling like they’re a part of a much bigger (science fiction) story that I’m not quite clued in to yet.”
“All parts are well-arranged to produce the impressive colors.”
“It vaguely reminds me of the Myst series of games!”

I needed to get up to speed with Vue and thought this competition was an excellent opportunity to spend some time with the software. This image was the result of some of my experimentation and it took me around one day to complete from start to finish. It was a very pleasant experience for me to get to know Vue better. It’s a very capable application and amazing in many ways, and I will for sure make it an integral part of my pipeline for upcoming work.

I didn’t want to make just a plain landscape render, so I came up with this idea of some Alien Pods populating my environment to bring some interest and excitement into the image. Postwork wasn’t allowed, which created a challenge for me to get as good render as possible straight out of Vue. I usually do a lot of post processing on my images after they have left the renderer like color correction, adjusting balance between elements, combining render passes and many other things. The Pods are modeled in LightWave 3D and then imported into Vue where I sculpted the landscape and the other assets. The texturing, vegetation as well as the lighting and final render is Vue all the way.

You can now also find this image in my 3D Portfolio.

Tags: , , , , , , , , ,

A few 2007 updates

No Comment // Feb 24, 2007 // Posted in Announcements

Already into February and I haven’t yet posted a blog entry in 2007. The two first months this year have been unbelievable hectic. I had to rearrange a lot of things and start planning how 2007 should work out for me. Anyway, the first blog post of the year is finally here.

artstorm manual - cover

Cover of the Artstorm 2007 manual

The image above is the cover of my 2007 manual. For the curious, other than the cover it’s a 12 page manual containing everything I intend to accomplish this year together with how I should work and dedicate my time to actually realize those plans. It also contains some other goodies related to artwork, like my different pipelines and how I most efficient shall utilize them. Perhaps not much interest to others than myself, but if there’s interest I might share it down the road.

Other than writing a manual, which of course isn’t the only thing I’ve made so far this year I’ve been working on a few commercial projects and have set off a bigger project together with some other talented artists. And at a parallel path I’ve come a long way with my first one-man CG short. I’ve wanted to make a few CG shorts for a long time, with me doing everything from screenwriting and directing to the modeling, texturing and animation. It’s been difficult for me to find time for that, but now it seems like my first movie soon will leave my domain. More about this within the next weeks. The first movie is anyway completely developed in LightWave 3D.

Even though I haven’t blogged about it, I’ve expanded the gallery at the site with two new images this year as well. I have had a license for Luxology’s Modo for quite some time in my toolbox, but haven’t got around learning it deep enough to use it seriously until now. And I really love that software. It do bring back the fun in CG art. It feels good not to spend time fighting the software as it often happens in this business.

Dry Martini

Dry Martini

This guy was started and finished tonight. I have been having a cosy evening drinking a few Dry Martinis myself so I thought why not make one in 3D as well, and I wanted to work a bit more with shaders in Modo, so this was a good opportunity, and as I had the reference to work from standing on the desk next to my workstation it was just a given.

Ball Chair

Ball Chair

And this one I made last month. It was my first Modo project and I’m into 60’s retro at the moment, so this was a must do. It also fitted well to submit to CG Sphere, obviously.

Tonights Working Music: The Magic Numbers - Those The Brokes

Tags: , , , , , , ,

Moving into the living room

3 Comments // Dec 18, 2006 // Posted in Modern Living Room, Visualization

Oh yes, the living room is finished. I made some final adjustments on the color scheme from the the last work in progress image and also added a bottle of wine and a decorative bowl placed on the cupboards.

Modern Living Room Final Version

The Final Render of the Living Room

A version in higher resolution can be seen in my portfolio. Also feel free to see how it evolved in my Work in Progress images. This was just a personal project of mine where I wanted to test out a couple of things. Time flies and 2006 wasn’t a very productive year for my website, yet. But there is still two weeks left. ;) I’ll actually take some time now and prepare some more things to update the website with and set my CG pace for the next year.
As mentioned some blog entries back, I’ve have a filmmaking project in the pipeline, and I’ll post more about that in January, and before December ends I’ll try to get another character and another environment online.

Stay tuned, I’ll soon post some more about everything mentioned above, and in the meantime, enjoy this image, I hope some of you out there will like it.

Until next time, take care and live life well!

Working Music: Stan Getz - Utopia
(Of course, I needed the jazz when finalizing this image)

Tags: , , , , ,