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LightWave 3D LScript development on the iPad.
My LightWave 3D LScript Package for Sublime Text 2 is now available at GitHub with features like syntax highlighting, auto completion, templates, snippets and comment toggling.
My thoughts about the new storyboard and shot blocking iPad app, Celtx Shots. And what do you know, I recorded a basic tutorial video too.
Just a quick note, I’ve just released a minor update to my Film Camera Rig for LightWave 3D. In short, I’ve added a new control to release the camera’s focal point into world coordinate space and also organized the schematic view of the rig. Follow the link below to the original post and read the…
A film camera rig for LightWave 3D which I’d like to share with the community. The rig is designed to be simple, easy and straightforward to use.
Quick update. Today I finished the modeling and rigging of all hard surface objects for the previsualization. Happy about that. Up for next week is the two character models I need.
I’ve also started using my asset system while finishing these models. Dogfooding! Progress tracking was implemented so I can keep logging as I go along. Continue reading »
A very common reason why film productions like mine fails is the lack of organization combined with a miscalculation of the huge scope making an animated film actually is. To fight that ending of my film, I’m making sure that I’m running a tight ship from the very beginning and I’ve been very careful to…
I decided a long time ago to not write about my own film project, or at least keep it to a minimum, until my proof of concept was ready. I’ve changed my mind. Continue reading »
The other day I downloaded the TreeSketch 2.0 app for iPad and I’ve just spent some time getting to know it. I’ve used my fair share of tree generating apps over the years. Vue, Onyx and X-Frog comes to mind as well as LightWave plugins like Tree/Leaves generator and DP_Verdure. While all of them good…