Archive for August, 2007
Destrachan – Finished
Alright, Destrachan is finished and posted to my 3D Portfolio.
I ended up modeling some sort of dungeon environment to put him in. I could probably have spent some more time with it but I wanted to finish this project, wrap it up and move on to new challenges.
I was about to make some animations with…
Destrachan – Painted and Rigged
Here we go. I finished painting my little guy in ZBrush the other day. So here is the final result rendered in LightWave 3D.
When I was at it, I also created an animation rig for him. So I can pose and animate him. Nothing fancy but all the basic controls needed are there. Some Inverse…
Destrachan – First pass of painting
Just a quick update, I’ve done the first pass of painting on the little guy, so I just wanted to post a progress image.
It’s getting decent, but I need one more session to work on him before I am happy with the textures and shading. I have done all painting of the skin texture so…
Destrachan – Sculpting is finished
As Siggraph is this week, most companies in the industry have new exciting things to present or release. And yesterday was definitely Christmas for me. I was like a kid in a candy store with all the new toys I got. ZBrush 3.1 (Outstanding update!), Vue 6.5 and LightWave 9.3. So I kept myself pretty…
The Pod Bay – Winner in the Vue Environment Competition
A few days ago I posted an entry that my image, The Pod Bay, was selected as one of the twelve finalists in the Vue 3D Environment Competition 2007. Today, at Siggraph 2007 the final winners was announced. I was happy and surprised to see that my submission was selected as one of the three…
Destrachan – The Sculpting is almost there
Let’s see, things are moving forward, so here is just a quick update. I’ve been working on finetuning my sculpting and get some finer details in place. Here is a render of where I am at the moment.
I made the render above in Modo by taking my low resolution base mesh and exporting a displacement…
Destrachan – Made a decent UV Map
When I was halfway through the sculpting phase I decided to improve my UV Layout for my darling. Originally I had settled on letting ZBrush create the UV map for me, using GUV tiles. But then I thought Nah, they don’t look very pretty. ZBrush GUV tiles does create a very nice distortion free UV…
Me, a Vue 3D Environment Competition 2007 Finalist
e-on software, the maker’s of Vue, has together with Electronic Arts, Industrial Light & Magic and Lucasfilm Animation held a competition this summer called Vue 3D Environment Competition 2007.
I have had Vue in my toolbox since I got it bundled with my LightWave 9 upgrade about two years ago, but never really started using it,…
