Archive for the ‘Sketchbook’ Category

Ship doodling

ZBrush 3.5 R3 – Hard Surface Doodles

Weekend, and I found some time to explore ZBrush 3.5 R3 which was released last week. I’ve spent a few hours playing around with the new polish, trim and planar brushes for hard surface sculpting. I can’t help continue falling deeper and deeper in love with this application, the new brushes are really awesome.
I haven’t…

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Doodling in the new ZSketch mode in ZBrush

ZSketch in ZBrush 3.5

I finally had some time to play around a bit with the recently released version 3.5 of my favorite application, ZBrush. The new sketch spheres in the ZSketch mode is really interesting, and as usual with ZBrush – brilliantly fun to work with.
Just a quick ZSketch i doodled together while exploring this new tool.
ZBrush 3.5…

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Late Night Doodling in ZBrush

ZBrush Head Sculpt Doodle

Here’s a quickie. I couldn’t sleep tonight, so I spent some time messing around in ZBrush. I’ve doodled for an hour or two, no references used – just having some fun while trying to sculpt a decent head from a couple of ZSpheres. The neck, what to say, looooong…
Well, now I guess I’ll catch the…

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Fem face

ZBrush PaintStop Doodles

Pixologic released the PaintStop plugin for ZBrush about a week ago or something and I finally got some time today to install it and play around for a few hours. Here is two of all the doodles from my session today to learn the ins and outs of PaintStop.
In the image above I played around…

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Male ZBrush anatomy doodle

Male Sculpt – ZBrush Doodling

Just another quick sculpting doodle…
I had some time to kill today while waiting for renders to finish, and it has been some time since I had a doodle session, so I sketched around in ZBrush for a while and created this character. Nothing special, I just wanted to brush up a bit on male muscularity….

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Click to enlarge

Speed Doodling Session – Male Bust

Alright, time to post another speed doodle, I’ll keep these babies coming until I’m completely satisfied with my speed vs quality before moving on to make complete character projects with the new techniques I am developing for myself.
This is approximately a 4 hour sculpt from the first drawn ZSphere in ZBrush until the final textured…

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Finished Texture Painting in ZBrush

A new female head – speed doodling session

I took a few hours tonight and had another speed doodling session. I worked from my imagination with this one, with a goal set to as fast as possible get a decent looking character. I really need to get a speedy workflow in modeling characters for some of my upcoming projects, so I’ll probably make…

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Click to Enlarge - ZBrush Speed Doodling Session

Female Head – Speed Sculpting Doodle

A 3 hour speed sculpting.
I haven’t used ZBrush for a while, so I doodled around in it for a few hours today, to get the groove back. The image below is the result of a couple of zspheres and then just playing around, sculpting out the basics for the female form. I wasn’t going for…

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A quick ZBrush Pin-Up doodle I made this morning

Pin-up morning doodle

Sunday morning. I woke up early today, and just felt like spending this lovely morning doodling around a bit in ZBrush. This is what came out after a quick session.
It’s based on the character from my last work in progress post which I’ve been working on in LightWave 3D. I just exported her out of…

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Visual Steps from ZBrush to displaced LightWave render

ZBrush + LightWave 3D = True!

It was time! Time at last to bring one of my creations into another renderer than ZBrush. I doodled up something in ZBrush and moved it into LightWave 3D for rendering this time. Below is a rendering of my only 2470 polygons large mesh inside of LightWave with a displacement map.
It did actually take some…

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