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Render Presets Plugin for LightWave 3D
I just released Render Presets, another free plugin for LightWave 3D, which lets you manage a library of common rendering related settings to quickly organize, apply or switch between them. This started out as a script I wrote a long time ago when I worked with a project where I constantly needed to change between…
LightWave Core Feature List Revealed
Today NewTek revealed the feature list of LightWave CORE publicly that will be released in Q1 2010. I’m very happy that I joined the beta program of CORE back in march/april and have had the privilege to play, have input, and see this new application develop and take shape during the course of 2009. Very…
ZBrush 3.5 R3 – Hard Surface Doodles
Weekend, and I found some time to explore ZBrush 3.5 R3 which was released last week. I’ve spent a few hours playing around with the new polish, trim and planar brushes for hard surface sculpting. I can’t help continue falling deeper and deeper in love with this application, the new brushes are really awesome. I…
Dinochicken with Modo 401
Just another quick entry with something until I get time to update my portfolio. Here is a CG illustration of a dinochicken, chickenosaur or whatever to call it – I did a few weeks back with modo 401 for the latest issue of the magazine Filter (issue 10, October & November 2009) currently on sale…
Modo 401 Script: Export Selected To OBJ
I just released a small Python script for modo to export the selected layer(s) to an OBJ file. There were a few layer to OBJ scripts available for modo but none that worked like I wanted or properly with modo 401. I needed this functionality badly right now to bring layers out as separate OBJ…
ZSketch in ZBrush 3.5
I finally had some time to play around a bit with the recently released version 3.5 of my favorite application, ZBrush. The new sketch spheres in the ZSketch mode is really interesting, and as usual with ZBrush – brilliantly fun to work with. Just a quick ZSketch i doodled together while exploring this new tool….
Turntable Viewer Version 2
I’ve just released version 2 of my Turntable Viewer to showcase rendered turntable clips on the web. Major new features in version 2 are: Implemented a loader for jpg/png/gif image sequences. Implemented a theme option to create a custom theme for the viewer. Included better documentation. Changed to a more flexible Creative Commons license agreement,…
ZBrush Head Sculpt Doodle
Here’s a quickie. I couldn’t sleep tonight, so I spent some time messing around in ZBrush. I’ve doodled for an hour or two, no references used – just having some fun while trying to sculpt a decent head from a couple of ZSpheres. The neck, what to say, looooong… Well, now I guess I’ll catch…
Turntable Viewer for Flash Released
I just released my flash Turntable Viewer, to be downloaded and used on your own site if you wish. I’ve got several requests about it lately, so today I made the ‘quick-n-dirty’ release. With quick and dirty I refer to that I haven’t had time to write any proper documentation or add all features that…
Color Management for CG Artists Update
I’ve made a massive update to the Color Management article I posted about a month ago, now it spans a whopping 8 pages. The article is expanded with a full color managed workflow for LightWave 3D with display proofing, a generic color managed workflow for all other 3D applications that lacks full color management. A…










