Artstorm Reloaded, please update your feed URL
I have wanted to change a great deal of things on my website for quite some time, but it’s always a bigger project than one anticipates to make major changes, so it’s been on my list of things to do when I have some time to spare. This weekend I finally put aside that time…
Speed Doodling Session – Male Bust
Alright, time to post another speed doodle, I’ll keep these babies coming until I’m completely satisfied with my speed vs quality before moving on to make complete character projects with the new techniques I am developing for myself. This is approximately a 4 hour sculpt from the first drawn ZSphere in ZBrush until the final…
LightWave 3D – A great speed modeling application
About a year ago, I wrote a post about customizing modeler, since then I’ve completely switched to a 64-bit environment and with LightWave 9.5 just released, it was about time for an updated version. LightWave 3D was once known as the fastest polygon and subdivision modeler on the market. The modeling workflow was considered one…
LightWave 3D 10 – Top Ten Wish List
LightWave 3D 9.5 was just released. An excellent update to the current LightWave cycle, which I am extremely pleased with. And with the promised hotfix/service release (9.5.1 maybe?), that should arrive shortly, fixing the minor things that didn’t make it to the Siggraph release (which I hope includes fixes for the FBX bone export and…
LightWave 3D 9.5 Released
Siggraph is over for this year, and as always there’s been plenty of announcements and releases within our industry this week. Vue 7 and ZBrush 3.5 was announced and I’m looking forward to further information about these releases, especially the new ZBrush release, which I suspect will be awesome, once again! The new Mudbox version…
A few weeks of vacation later…
Most of July as well as the first week of August have been colored with an absence from work and I’ve been living the pleasant vacation life. People have been visiting me as well as me unlocking the chains from my workstation and got out traveling to a few different places to go to concerts,…
A new female head – speed doodling session
I took a few hours tonight and had another speed doodling session. I worked from my imagination with this one, with a goal set to as fast as possible get a decent looking character. I really need to get a speedy workflow in modeling characters for some of my upcoming projects, so I’ll probably make…
Female Head – Speed Sculpting Doodle
A 3 hour speed sculpting. I haven’t used ZBrush for a while, so I doodled around in it for a few hours today, to get the groove back. The image below is the result of a couple of zspheres and then just playing around, sculpting out the basics for the female form. I wasn’t going…
The Unofficial LightWave 3D Plugin Section
I’ve recently put up an unofficial plugin section on artstorm. I don’t really code anymore, and I don’t have any intentions to return or dig deeper into the world of coding either these days, as I am just to much in love with my 3D work. But I do from time to time write a…
Goblin – Revisit
The summer is here, and I’ll have at least a month of free time, getting some things of the ground. To get my juices flowing I decided to finish some old projects that’s been sitting lonely for a long time, and by that be able to soon send a bunch of files to my archive…
