Destrachan – Something evil has begun
I haven’t blogged anything since I got back from my vacation. Things have just been crazy since I got back, which made my personal projects suffer a bit. I’m gonna get back on track now though. To get my juices flowing and get back in the groove I started a new project today (again… hehe)….
Back in the real world again
Just got back yesterday from my short vacation and things will start to return to normal again. Despite the awful weather on one of my days away, where things really got wet and muddy, a pair of rubber boots, quite some beers and lot’s of great concerts, it was no problem really. Just happy I’ve…
Vacation Time! Woohoo!
Alright, there will be no updates in the blog for a week. I am having a short vacation. Great music, great friends and several cases of beer is to be expected during the next couple of days. Despite that the weather seems to be awful, it will be outweighed by those factors. Over and out,…
Some LightWave 3D modeling tips and tricks
Aug 17, 2008: I’ve written a more updated version of this post here. This is a follow up to my post earlier today to share some of my modeling “secrets” to be able to model as fast as possible with LightWave 3D. Perhaps some of you out there will find this or parts of it…
Still operating on Kat but here is a hand update
Well well well, when you get into reworking something like I have done here with Kat’s complete topology it’s bound to take a little bit longer than expected. But here’s a quick update until I’m completely finished with her. Aiming on tomorrow, but you never know. Anyway, here’s an OpenGL screenshot of her new hand…
Katana – gets new anatomy and topology
There has passed some time since my last update of my character Katana. Last time I posted a progress of her I was in the texturing, shading and hair phase. Since then I have improved my skills so much in topology and anatomy so I just couldn’t stand to see her mesh anymore, so I…
CG Challenge XXI – Strange Behavior
CG Society just announced CG Challenge XXI – Strange Behavior. Excerpt from the challenge website: “The CG Challenges are the largest online art contests of their kind, with huge amounts of sponsorship and publicity for each challenge. Working within guidelines and software limitations, artists are challenged to create outstanding artworks based upon set themes while…
Pin-up morning doodle
Sunday morning. I woke up early today, and just felt like spending this lovely morning doodling around a bit in ZBrush. This is what came out after a quick session. It’s based on the character from my last work in progress post which I’ve been working on in LightWave 3D. I just exported her out…
The art of the female anatomy
Lately I’ve been dedicating almost all my polygon modeling time towards the art of the female form when I haven’t been ZBrushing or recovering from dental surgery mayhems. This character is going to turn out to be something really special, and I’ll have her finished right next to my Kat(ana) character. I just wanted to…
Let’s give Kat a sword
There’s been lot’s of ZBrushing in the log lately, but I’ve continued working on among other things my Katana character piece at the same time. So while I was in LightWave 3D today modeling on Kat we talked about accessories. Yes, you do actually have to talk to your characters while modeling them. How else…
