Posts Tagged ‘CG’

Render Presets for LightWave 3D

Render Presets Plugin for LightWave 3D

I just released Render Presets, another free plugin for LightWave 3D. It lets you manage a library of common rendering related settings to quickly organize, apply or switch between them.
This started out as a script I wrote a long time ago when I worked with a project where I constantly…

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LightWave Core

LightWave Core Feature List Revealed

Today NewTek revealed the feature list of LightWave CORE publicly that will be released in Q1 2010. I’m very happy that I joined the beta program of CORE back in march/april and have had the privilege to play, have input, and see this new application develop and take shape during the course of 2009. Very…

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Ship doodling

ZBrush 3.5 R3 – Hard Surface Doodles

Weekend, and I found some time to explore ZBrush 3.5 R3 which was released last week. I’ve spent a few hours playing around with the new polish, trim and planar brushes for hard surface sculpting. I can’t help continue falling deeper and deeper in love with this application, the new brushes are really awesome.
I haven’t…

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In an eggbox

Dinochicken with modo 401

Just another quick entry with something until I get time to update my portfolio. Here is a CG illustration of a dinochicken, chickenosaur or whatever to call it – I did a few weeks back with modo 401 for the latest issue of the magazine Filter (issue 10, October & November 2009) currently on sale…

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modo 401

modo 401 Script: Export Selected To OBJ

I just released a small Python script for modo to export the selected layer(s) to an OBJ file.
There were a few layer to OBJ scripts available for modo but none that worked like I wanted or properly with modo 401. I needed this functionality badly right now to bring layers out as separate OBJ files…

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Doodling in the new ZSketch mode in ZBrush

ZSketch in ZBrush 3.5

I finally had some time to play around a bit with the recently released version 3.5 of my favorite application, ZBrush. The new sketch spheres in the ZSketch mode is really interesting, and as usual with ZBrush – brilliantly fun to work with.
Just a quick ZSketch i doodled together while exploring this new tool.
ZBrush 3.5…

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Late Night Doodling in ZBrush

ZBrush Head Sculpt Doodle

Here’s a quickie. I couldn’t sleep tonight, so I spent some time messing around in ZBrush. I’ve doodled for an hour or two, no references used – just having some fun while trying to sculpt a decent head from a couple of ZSpheres. The neck, what to say, looooong…
Well, now I guess I’ll catch the…

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modo 401 is here! Yey!

I just wanted to share my joy, modo 401 was released today. Woohoo! I’m downloading my update as I type and am very excited to take this new baby for a spin. Thank god that Luxology utilizes BitTorrent for a release like this, otherwise I guess the download would take forever with all the modonauts…

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The Skopa Chair - Rendered from the front.

The Skopa Chair for Magasinet Filter

It’s been kinda quiet in my journal for a while – as I’ve been very busy with some long term projects. I’m really looking forward to when I’ll be able to start publishing content from them. Anyway, to break the silence, as I do a few smaller gigs now and then, here’s a 3D illustration…

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Easysplit Tutorial

LightWave 3D video tutorial – Using TrueArt’s EasySplit

A few days ago I got a question in relation to the article I posted some months back, tips to speed up the modeling workflow in LightWave, concerning the TrueArt’s plugins that I use. How I actually incorporate them in my workflow.
So I thought it would be a nice idea to make a video tutorial on…

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