Posts Tagged ‘LightWave’

Transfer By UV

Transfer By UV Released

A short post, quick heads up. I just released Transfer By UV, a variation of the recently released Conform By UV Lee Perry-Smith and I put together. We had already talked about getting more data pushed between meshes this way, and when also Timothy Albee asked if Weight Map transfers could be added to the…

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Conform By UV Video Tutorial

Conform By UV Video Tutorial

Lee Perry-Smith (Infinite Realities) has made a really nice mini video tutorial running for around 25 minutes demonstrating the usage of Conform By UV. Lee talks about the different modes, showing how and when to use it and runs through some practical examples with a few character models. Lots of good information if you’re interested…

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Conform By UV

Conform By UV Released

Here’s another release available for download. Conform By UV is a plugin that I’ve developed together with Lee Perry-Smith who came up with all the ideas and also contributed with the logo and testing. The concept behind this LightWave 3D modeler addition is to be able to use a base mesh and conform it to…

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Render Presets for LightWave 3D

Render Presets Plugin for LightWave 3D

I just released Render Presets, another free plugin for LightWave 3D. It lets you manage a library of common rendering related settings to quickly organize, apply or switch between them. This started out as a script I wrote a long time ago when I worked with a project where I constantly needed to change between…

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LightWave Core

LightWave Core Feature List Revealed

Today NewTek revealed the feature list of LightWave CORE publicly that will be released in Q1 2010. I’m very happy that I joined the beta program of CORE back in march/april and have had the privilege to play, have input, and see this new application develop and take shape during the course of 2009. Very…

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Easysplit Tutorial

LightWave 3D video tutorial – Using TrueArt’s EasySplit

A few days ago I got a question in relation to the article I posted some months back, tips to speed up the modeling workflow in LightWave, concerning the TrueArt’s plugins that I use. How I actually incorporate them in my workflow. So I thought it would be a nice idea to make a video tutorial…

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Fifth WIP of Elly (Click to enlarge)

Fifth and Final WIP of Elly

Here’s another update of  this CG model, I spent some time with her last night. I modeled a new earpiece for her, fixed the clothing to make them a bit more fitting for her and also did some final tweaks to the skin texture and shading, which I am pretty happy with now. But the…

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Exciting

Get Ready – More LightWave Excitement, NewTek Core

LightWave 9.6 has barely left the building (released just 2 days ago), when NewTek drops the next bomb. The excitement builds up at NewTek Core. Guess we’ll soon know more about the next major leap for LightWave. They sure are busy bees over at NewTek these days, and it has never been more interesting and…

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Click to enlarge

Fourth WIP of the Elly Model

Here’s a quick update to the character I worked with last week. I have been really busy, with work and also updating artstorm.net with some improved design and new features (like the turntable function), so I haven’t had time to pick her up for work again until yesterday, where I got some more things done…

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LightWave 9.5 Logo

It’s here, LightWave 3D 9.6

LightWave 3D 9.6… Woohoo! I just wanted to add a quick shout that version 9.6 has been released today and is available for download over at NewTek. I’m so happy with this release, as about every quirk I had with 9.5 is gone. Actually there is over 600 fixes and feature requests implemented in 9.6….

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