Posts Tagged ‘modo’
Dinochicken with modo 401
Just another quick entry with something until I get time to update my portfolio. Here is a CG illustration of a dinochicken, chickenosaur or whatever to call it – I did a few weeks back with modo 401 for the latest issue of the magazine Filter (issue 10, October & November 2009) currently on sale…
modo 401 Script: Export Selected To OBJ
I just released a small Python script for modo to export the selected layer(s) to an OBJ file. There were a few layer to OBJ scripts available for modo but none that worked like I wanted or properly with modo 401. I needed this functionality badly right now to bring layers out as separate OBJ…
modo 401 is here! Yey!
I just wanted to share my joy, modo 401 was released today. Woohoo! I’m downloading my update as I type and am very excited to take this new baby for a spin. Thank god that Luxology utilizes BitTorrent for a release like this, otherwise I guess the download would take forever with all the modonauts…
The Skopa Chair for Magasinet Filter
It’s been kinda quiet in my journal for a while – as I’ve been very busy with some long term projects. I’m really looking forward to when I’ll be able to start publishing content from them. Anyway, to break the silence, as I do a few smaller gigs now and then, here’s a 3D illustration…
A small Innkeeper update
I just wanted to post a small update. I’ve had a very busy week so far, so there haven’t been so much time to work with this guy. But the modeling is starting to get in place. I need one more session with him and then the modeling should be more or less finished. I…
New Character Started – The Innkeeper
I have another new project in the pipeline. A personal project where I want to perfect some techniques of mine. Mainly in creating lots of details in the models while keeping the polygons to a very low amount. But also to some extent texture painting. So here is the first quick draft of a character…
Destrachan – Sculpting is finished
As Siggraph is this week, most companies in the industry have new exciting things to present or release. And yesterday was definitely Christmas for me. I was like a kid in a candy store with all the new toys I got. ZBrush 3.1 (Outstanding update!), Vue 6.5 and LightWave 9.3. So I kept myself pretty…
Destrachan – The Sculpting is almost there
Let’s see, things are moving forward, so here is just a quick update. I’ve been working on finetuning my sculpting and get some finer details in place. Here is a render of where I am at the moment. I made the render above in Modo by taking my low resolution base mesh and exporting a…
A few 2007 updates
Already into February and I haven’t yet posted a blog entry in 2007. The two first months this year have been unbelievable hectic. I had to rearrange a lot of things and start planning how 2007 should work out for me. Anyway, the first blog post of the year is finally here. The image above…
I do Modo! Do you?
Oh yeah! Luxology finally released Modo yesterday after years of development! Modo is the new 3D Tool built for Artists. And I AM IN LOVE! Such an amazing modeler. Check it out: Luxology’s Modo
